H3Evo
Description
H3Evo
H3Evo is an extensive mod for Heroes of Might and Magic III that builds upon the Shadow of Death (SoD) expansion and the Horn of the Abyss (HotA) fan expansion. The mod also adds a fan-made brand-new faction called the Heavenly Forge, along with various other modifications and enhancements to add more balance and enrich the gameplay experience.H3Evo builds and expands upon these modsShadow of Death: The base game expansion providing additional campaigns, artifacts, and gameplay features.Horn of the Abyss: A well-known fan expansion that introduces the new Cove faction, new artifacts, gameplay mechanics, and balance changes.Heavenly Forge: A new fan-made faction, adding a fresh layer of strategy and content to the game.Additional Mods and Changes: Various smaller mods and tweaks have been integrated where appropriate to improve or diversify gameplay.HotA
For detailed information on the Horn of the Abyss mod, you can visit the official page here or this wiki.Notable missing HotA features from VCMIFactory factionSpell researchArena modeChangesWarehouses reward random number of resources (they behave more like a windmill for one resource).Wood Warehouse and Ore Warehouse will give 7-14 of the respective resourceCrystal Warehouse, Gems Warehouse, Sulfur Warehouse, and Mercury Warehouse will give 5-9 of the respective resourceExperimental Shop rewards Drake Golems instead of GiantsAncient Lamp appears now only on snow terrain. On sand terrain it is replaced by Mirage Lamp (rewards randomly Master Genies or Efreet Sultans). See Mirage Lamp for more details.These artifacts were changed from combined to fused: Diplomats Cloak, Golden Goose, Ironfist Of The Ogre, Pendant Of ReflectionDimension Door (DD) balance changes:DD can be used 1x per day, exception being 2x per day for XL+U or bigger maps (41472 tiles) or if hero has expert air magicDD doesn't work into tiles under Fog of War (unlike H3)DD will hint regarding tile being incompatible terrain type: water/land (unlike H3)DD on incompatible terrain (water/land) will not spend mana, movement, or decrease the allowed casts per day (unlike H3)DD will initiate a fight upon landing on tile adjacent to neutral creatureTides of War (ToW)
For information about the mod you can visit this page here.
From ToW only new creatures are used:Alternative Creatures (1 new alternative creature for each SoD faction). More details here.New neutral creatures: Mermaid, Ghost, Dread Skipper. More details here.Heavenly Forge
For information about the mod you can visit the mod's page here.
Various balance changes were applied to this mod:Creature stats were rebalanced for almost all creatures (values are similar to PVP mod)Hero starting armies are now: 15-25 Grunts, 5-7 Cyber Dead, 3-4 PyrosSoD Miscellaneous Changes
For detailed information about the changes see here.Artifact changes:New artifact type: Fused Artifacts - Combined artifacts that take up only 1 slot and cannot be disassembled anymore.These artifacts were changed from combined to fused: Bow Of The Sharpshooter, Ring Of The Magi, Cornucopia, Statue Of Legion, Elixir Of Life, Wizard's WellBoots of Speed - Changed class from Minor to MajorPendant Of Second Sight - Changed class from Major to MinorMap Objects ChangesNew map object Cursed Lamp found on lava, gives EfreetiNew map object Mirage Lamp found on sand, gives Efreeti or GeniesNew creature bank Demon Domain. Defeat a mixed inferno army to gain Efreeti. Can appear on Lava, Asphalt, and Sand terrains.Faction ChangesInfernoAdded penalty to Lava terrain: new penalty is 125% instead of no penalty (100%)Castle Gate building cost reduced from 10,000 Gold to 5000 GoldOld CostNew Cost10,000 Gold, 5 Wood, 5 Ore5,000 Gold, 5 Wood, 5 OreAsh now starts with Basic Fire Magic instead of Basic Eagle EyeNecropolisSkeleton transformer building cost increased from 1000 to 1500 goldNecromancy Amplifier building cost increased from 1000 to 1500 goldNew War Machine: Plague tent instead of the first Aid tent. It casts disease (attack and defense values reduced by 2 for a period of 3 rounds) (Depends on Andruids original Plague Tent mod).New Hero: Bubonic with specialty Plague Tent (Depends on Andruids original Plague Tent mod).DungeonMana Vortex building cost increased from 1000 to 2500 goldWoG
From WoG only a small part is used:Neutral Creatures - Santagremlin, Sylvancentaur, Arcticsharpshooter, Lavasharpshooter, Nightmare, Hellsteed, Wogsorceress, Warzealot, Gorynych, DracolichH3 Data patches - WoG Improvements to original Heroes III assets.Map decorations - WoG Improvements to original Heroes III assets.WoG Graphic Fixes - A remarkable graphical enhancement mod that upgrades numerous assets from SoD, HotA, and WoG, while also introducing a plethora of new visuals. You can find more details on the mods official forum.ChangesDisabled all variations of Treasure chest (only the green Treasure Chest added).Removed small prison (HotA 1.7 version will be used).Reverted subpar Shrine Of Magic Level 3 graphics changes.Disabled Werewolves and their dwelling, because they exist also in ToW mod.
Version
0.0.16
Author
Mod compilation by KRS, incorporating works from other modders, including PvP Balance mod objects by Wnukos and graphical assets by Andruids.
Contact
Repository
Screenshots
Submods
H3Evo
Modifications to HotA
Modifications to WoG
Modifications to Forge2K
Spells
Name | Description | Schools | Image |
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Assume Control |