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Rumor Format

Rumors are texts told in taverns. Each week a rumor can be picked from rumors of all active mods, from rumors defined in the map, or generated from game state. Rumors of Heroes III are defined in config/rumors.json.

  • text - text of the rumor. Text that starts with @ is an identifier of an existing text, for example @core.randtvrn.0
  • faction - optional. Rumor can only be told if a town of this faction is present on the map
  • weight - optional, default is 1. Relative frequency of this rumor. Currently unused
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"newRumor" :
{
    "text" : "Monks of the Castles train their Zealots to strike enemies from afar and up close alike.",
    "faction" : "castle",
    "weight" : 1
}