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BonusDuration

Lifetime selectors used by Bonus / BonusDescriptor duration.

Key Value Description
permanent 1 Lasts forever (until explicitly removed).
oneBattle 2 Expires at the end of the current battle.
oneDay 4 Expires after end of current in-game day.
oneWeek 8 Expires after end of current in-game week.
nTurns 16 Expires after N battle turns.
nDays 32 Expires after N in-game days.
untilBeingAttacked 64 Expires the first time the bearer is attacked.
untilAttack 128 Expires the first time the bearer makes any attack.
stackGetsTurn 256 Expires when the bearer's unit gets to act.
commanderKilled 512 Tied to a commander — expires when the commander dies.
untilOwnAttack 1024 Expires when the bearer initiates an attack (not counter-attack).
untilTakingIndirectDamage 2048 Expires when the bearer takes spell or environmental damage.
untilAfterAttackSequence 4096 Expires after the current attack-and-counter sequence resolves.