WallPart
Town-wall sections referenced by siege APIs and catapultAttack.
| Key | Value | Description |
|---|---|---|
invalid |
-1 | No wall part. Returned for hexes outside the fortifications. |
indestructiblePart |
-2 | Sections of walls that always exist and always block ranged attacks |
indestructibleGate |
-3 | Section of gate that always exists, but does not blocks ranged attacks |
keep |
0 | Central keep building, usually built by Citadel. |
bottomTower |
1 | Bottom tower of the town walls, usually built by Castle. |
bottomWall |
2 | Destructible wall segment adjacent to bottom tower. |
belowGate |
3 | Destructible wall segment immediately below the gatehouse. |
overGate |
4 | Destructible wall segment immediately above the gatehouse. |
upperWall |
5 | Destructible wall segment adjacent to the upper tower. |
upperTower |
6 | Upper tower of the town walls, usually built by Castle. |
gate |
7 | Destructible town gate that can only be opened by defenders. |